Why is it wrong to like the marker in Skyrim?

Why is it wrong to like the marker in Skyrim?
Is it wrong to want direction in an open-world game and shouldn't game developers have agency over how direction is given in their games?

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people just feel like it holds their hand, but ignore how it makes it more comfortable to have a sense of direction.
Its basically an "you are not hardcore-gaymer" argument.

Why don't games like Skyrim just put a marker on the town you're supposed? Then you would have to find the person you're looking for by asking around, looking for clues, and common sense.

nothing wrong with it. the world in skyrim is just boring

>Then you would have to find the person you're looking for by asking around, looking for clues, and common sense.
You'd get so fucking tired of that really quickly.

Because you literally have a spell called Clairvoyance that does it for you and it completely breaks its utility by having quest markers. Also immersion factor drops significantly.

That was considered normal in RPGs for a long time, though.

How do you explain Dark Souls' popularity then? Literally every game involves multiple instances of finding new areas with no map markers, and only being able to complete side quests by finding and talking to NPC's.

It breaks my immersion you casual queer.

>How do you explain Dark Souls' popularity then?

The overall gameplay is what carries Souls games. 90% of people don't do the side quests which is why there's so many instances of faggots online asking how to get so-and-so as a summon for certain bosses.