Why is it ok to censor your game for a censorship bureau?

>americans are so obese they can't even barge into the room of a girl putting on clothes in time and arrive way too late to see anything good

>Connor the only one even close to correctly accessorising in non-meme colours

My boy confirmed best taste, still needs to work out what a pocket square is though.

What's the difference?

She has stockings now, which made the design look better.

>we've reached a point where videogames censor thighs and calves.

Attached: 1610278133790m.jpg (576x1024, 44.61K)

It looks worse since the graphics on those are PSX tier. Looks last minute painted on.

It's funny how fine bingtrannies are that all their games undergo a Teletubbies-tier censorship process.

It really doesn't and that speaks volumes how little you know about design. In Mythra's case it works nicely because her white outfit contrasts beautifully with the black AND she doesn't have any extra detail in her legs. Pyra's legwear is already overdesigned and adding yet another layer of detail makes it look extremely busy, not to mention the color and texture chosen for the underpants (they don't look like pantyhose.) is nowhere to be found in her design, making it stand out for no reason.
Pyra's pants are plain old censorship with no taste. Stop defending this shit.

Well, it is also low resolution and zoomed in a bit. But the video resolution was pretty bad in general.

Attached: Super Smash Bros. Ultimate – One Day, Pyra Just Disappeared - Nintendo Switch.mp4_snapshot_01.49_[2021.02.19_16.07.16].jpg (1920x1080, 1.02M)

I never said I know about design and I don't really care what seasoned fashion designer thinks either.
I think it looks good.

Attached: Super Smash Bros. Ultimate – One Day, Pyra Just Disappeared - Nintendo Switch.mp4_snapshot_02.34_[2021.02.18_14.16.32].jpg (1920x1080, 803.77K)